PPrint lab

How to play

  1. Draw your fleet on the top grid. The shapes at the foot of the board show what you get: one ship of four squares, two of three, three of two and four single squares.
  2. Ships lie straight across or straight down, never diagonally, and no two ships may touch, not even corner to corner.
  3. Take turns calling out a square, like B7.
  4. On the bottom grid mark what came back: a cross for a hit, a dot for a miss.
  5. Say when one of your ships goes down, and cross it off the shapes at the foot of your board. Whoever sinks the other fleet first wins.